Phantasy star online 2

Class (phantasy star online 2) | phantasy star online wiki | fandom

Successor Classes[]

Successor Classes may be unlocked after completing Koffie’s Successor Class Unlocking Trial, which requires the character to have at least two classes raised to level 75. They reuse weapons from other classes, but with a unique set of Photon Arts available only to them. When being used, the character may not use a subclass.

Hero (ヒーロー)

Weapons: Sword Twin Machinegun Talis Gunslash

Hero is the successor class introduced for Heroes:EPISODE 5; it fluidly swaps between its weapons during combat in order to get the most out of them all, with a primary focus on dealing damage quickly. This class may also use Techniques, but cannot be used as a subclass.

Phantom (ファントム)

Weapons: Katana Assault Rifle Rod Gunslash

Phantom is the first successor class introduced during Stars:EPISODE 6; it can utilize any one or multiple of its available weapons, specializing in either close- or long-range combat as the situation demands. This class may also use Techniques, and is available as a subclass.

Plot[]


SPOILER WARNINGThis section contains plot or ending details which could spoil the game for those who have not completed it.

Phantasy Star Online 2 takes a departure from its predecessor by having its own continuity. Additionally, the story doesn’t take place in a single planet or solar system; new planets to explore are added during the updates.

The plot of PSO2 concerns an intergalactic colony fleet called Oracle that travels through deep-space in search of habitable planets. The odyssey is primarily handled by a large explorer organization called ARKS (not to be confused with Arkz from the previous game). The player is a new recruit in the organization, who becomes tangled in a situation that will later decide the fate of Oracle and the universe itself.

Episode 1: During their qualification exam on the planet Naverius, the player and fellow ARKS trainee Afin are attacked by vile organisms known as Falspawn. This is followed by the two discovering a mysterious girl who lost most of her memories, and the truth regarding Naverius and the recent spike of Falspawn activities.

Episode 2: After the events at the end of Episode 1, the timeline was altered with the creation of a new race called the Deuman. The plot follows the player and Matoi as they try to unravel a dark conspiracy regarding the origin and true purpose of ARKS.

Episode 3: The discovery of the planet Harukotan brought a new quest into the fray, as the peace between the Daybreakers and Nightfallers that dwell in the planet is disturbed by the Nightfallers’ sudden attack. The newly-reformed ARKS is tasked to investigate the reason behind it all, and it seems like the truth is more complicated and horrifying than expected…

Episode 4: Two years after the end of the previous episode, the player character finally wakes up from their cold sleep. ARKS has undergone an administrative overhaul, with the player and Matoi sitting on a special position called the Guardian. Additionally, ARKS has discovered a planet that resides in another dimension, which is none other than Earth. However, this discovery brought new cases onto the table, such as the sharp influx of new ARKS members and the sudden appearance of enigmatic creatures known as Phantoms on the planet.

Episode 5: This episode takes place several months after the end of Episode 4. The player character, Matoi, Xiao and the others have an idea on how to rescue Persona: by imbuing the player character’s weapon with Ether to gain the Photon-cutting trait of Hitsugi’s Avatar Arm. However, their rescue attempt goes awry, and the player character finds themselves in another world…

Episode 6: This episode immediately follows the epilogue of Episode 5. After the ARKS suffer a crippling defeat in the hands of Shiva, the heroes head for Amduskia in order to save the fatally-wounded Xiao. After a hard struggle, Xiao was successfully revived and gained ascended calculation power. And thus, ARKS’ counterattack plan begins…

Fire[]

Name Status Rarity Drop
Foie Burn 1★
A novice Fire Technique. Converts photons into a ball of pure flame and sends it flying towards a target.
Gifoie Burn 3★
An intermediate Fire Technique. Ignites a chain of photons, summoning up an incendiary whirlwind around the user.
Rafoie Burn 3★
An intermediate Fire Technique. Concentrates and ignites photons in a particular location, causing an explosion.
Safoie Burn 6★
An intermediate Fire Technique. Causes interference in atmospheric photons, issuing forth a wave of flame in front of the user.
Nafoie Burn 6★
An advanced fire Technique. Releases a ball of condensed fire which causes a wide area to burst into flames.
Ilfoie Burn 6★
An advanced Fire Technique. Drops a gigantic fireball on the target, causing a massive explosion.
Shifta Offense Up 4★
A Fire-based support Technique. Stimulates photonic activity, boosting the offensive capabilities of the user and nearby allies.

Wind[]

Name Status Rarity Drop
Zan Blind 1★
A novice Wind Technique. Assails a target with razor-sharp boomerangs of wind.
Gizan Blind 3★
An intermediate Wind Technique. Produces a photonically-generated change in atmospheric pressure, generating a slicing whirlwind around the user.
Razan Blind 3★
An intermediate Wind Technique. Manipulates atmospheric pressure in a targeted area to whip up a damage-dealing tornado.
Sazan Blind 3★
An intermediate Wind Technique. Generates a whirlwind in front of the user that draws in surrounding targets.
Nazan Blind 6★
An advanced Wind Technique. Blasts the area in front of the user with a condensed burst of wind that is limited in range, but exceptionally powerful.
Ilzan Blind 6★
An advanced Wind Technique. Manipulates the surrounding air pressure to launch a tornado which draws enemies into its center.
Zanverse Blind 6★
A wind-based support Technique. Deploys a field of condensed photons which add additional wind strikes when the user or nearby allies attack.

References[]

  1. Phantasy Star Online 2. Phantasy Star Online 2. Sega Retro. Accessed 25 October 2018.
  2. Phantasy Star Online 2 — North America — Facebook
  3. «登録ID数、100万ID突破を記録». Phantasy Star Online 2 Players Site. Sega. 09 October 2012. Accessed 25 November 2012.
  4. «». Hi, Arks. Just an update on what happened: (1) More users tried to log in than we could have anticipated, which resulted in players not being able to access the server. (2) We identified problems in our data processing program, those have been addressed as well.. Sega. 08 February 2020. Accessed 08 February 2020.
  5. «». Attention, Arks! Due to the unexpected server issues you have experienced on Friday, February 7th, we will be extending the Closed Beta Test. Servers will be open for additional hours on Sunday, February 9th. For the full schedule, please visit https://pso2.com/news/announcements/cbtextended. Sega. 08 February 2020. Accessed 09 February 2020.
  6. «ゲームをはじめるまで». Phantasy Star Online 2 Players Site. Sega. Accessed 25 November 2012.
  7. 「Code:EPISODE2」紹介ムービー Official trailer for Code Episode 2 (Japanese)
  8. Phantasy Star Online 2 entry at CERO (Japanese)
  9. «What is the ‘Age-appropriateness Ratings System’?» at CERO
  10. ESRB entry as seen on the official English PSO2 website.

Характеристики Force

Учитывая возможность прямого нанесения урона, игрокам понравится разрушать поле боя с помощью Техник. Более того, абсолютная универсальность Техник, основанная на выборе оружия, может помочь Силам стать более воинственными или поддерживающими. Игроки, которые хотят рассмотреть возможность использования Силы, должны будут проверить следующие навыки:

  • Photon Flare (Active): Силы могут увеличить общую мощность силового оружия и максимальное количество PP. Это очень помогает сборкам, которые сосредоточены на применении как можно большего количества Техник для уничтожения врагов.
  • Преобразование PP: В обмен на уменьшение максимального HP, Сила может увеличить их восстановление PP. Это чрезвычайно удобный навык, особенно для сборок, которые сосредоточены на нанесении шквала стихийных атак.
  • Искоренение увеличения PP: Силы могут получать PP всякий раз, когда они уничтожают врагов или находятся поблизости от побежденных врагов. Это очень удобно на передовой, так как по существу накачивает Силу более чем достаточным количеством PP, чтобы наносить смертельные атаки.
  • Полевая сила Реста: Когда Силы используют Рестазайн (Исцеление ), ближайшие союзники также получат небольшое исцеление. Это стимулирует создание для Force основанных на поддержке сборок.

Techter: Selfless Support

В отличие от других классов в New Genesis , Techter, пожалуй, больше всего склонен к роли поддержки. Их специализированные навыки позволяют им преодолевать передовые позиции, усиливать своих союзников и оказывать столь необходимую помощь, когда дело доходит до повышения их общих навыков. Это может означать принесение в жертву общей атаки или боевого мастерства. Однако то, что Techter не хватает в атаке, компенсирует чрезвычайно универсальные возможности для групповой игры.

  • Техники: Как и Force, Techters также используют самые разные методы. Техники вместо фотонных искусств. В отличие от Force, Techters действительно получают более универсальные возможности, когда дело доходит до выбора, который они выбирают.
  • V Энергичные эффекты техники: Что касается общих навыков, Techters фактически предоставляют сложные баффы в зависимости от ситуации, происходящей вокруг них. Они могут увеличивать общий урон, обеспечивать дополнительное исцеление или даже добавлять определенные эффекты к своим способностям.
  • Талисы, жезлы: В отличие от Сил, Техники имеют доступ к более продвинутому способу применения оружия в форма талисов и жезлов. Это значительно расширяет доступные технические приемы, позволяя им адаптировать свой арсенал к нуждам команды.

Payment Model[]

No purchase or recurring subscription fee is required to play the game. Subscriptions (in the form of «Premium Service») include access to additional game features, such as trading items with other players. Both subscribers and non-subscribers can make microtransaction purchases through ARKS Cash (AC). Another purchasable currency, the Star Gem, was added with the Episode 4 update. Unlike ARKS Cash however, Star Gems can also be earned normally in-game.

Episodes

The game is updated through an episodic model. Each episode brings new things to the game, ranging from quests to Classes, as well as continuing the ongoing storyline. Code: EPISODE 2 was released in 2013; Mission: EPISODE 3 was released in 2014; Reincarnation: EPISODE 4 was released in 2016; Heroes: EPISODE 5 was released in 2017; Stars: EPISODE 6 was released in 2019. SEGA has stated that EPISODE 6 would become the game’s last episodic update, although the game would still be supported in the foreseeable future.

Basic Classes[]

Hunter (ハンター)

Weapons: Sword Partizan Wired Lance Gunslash

Hunter is a class boasting high HP and defenses, as well as skills suited to melee combat and holding enemy attention. This class may be selected during character creation.

Fighter (ファイター)

Weapons: Double Saber Twin Dagger Knuckles Gunslash

Fighter is a close-range class with high S-ATK suited to dealing a lot of damage quickly. Though this class may not be selected during character creation, it is freely available from the start to be switched to.

Ranger (レンジャー)

Weapons: Assault Rifle Launcher Gunslash

Ranger is a long-range class with a fair amount of R-ATK with access to skills that may assist themself and others deal more damage to weak points; it uniquely has the ability to see traps in the field. This class may be selected during character creation.

Gunner (ガンナー)

Weapons: Twin Machinegun Assault Rifle Gunslash

Gunner is a class with a high amount of R-ATK, and numerous abilities specializing in close- to mid-range combat. Though this class may not be selected during character creation, it is freely available from the start to be switched to.

Force (フォース)

Weapons: Rod Talis Gunslash

Force is a long-range class with high T-ATK and access to Techniques of all elements, though alone it only benefits Fire, Ice, and Bolt. This class may be selected during character creation.

Techer (テクター)

Weapons: Wand Talis Gunslash

Techer is a close-range class with access to Techniques, but it thrives mainly on support and striking enemies with its Wands. Though this class may not be selected during character creation, it is freely available from the start to be switched to.

Braver (ブレイバー)

Weapons: Katana Bullet Bow Gunslash

Braver was a class introduced in Code:EPISODE 2; it features high S-ATK and R-ATK, with emphasis on both close- and long-range combat depending on the situation. This class may be selected during character creation.

Bouncer (バウンサー)

Weapons: Dual Blades Jet Boots Gunslash

Bouncer was a class introduced in Mission:EPISODE 3; it boasts both S-ATK and T-ATK, with emphasis on close-range combat and access to Techniques. This class may be selected during character creation.

Summoner (サモナー)

Weapons: Takt Gunslash

Summoner was a class introduced in Reborn:EPISODE 4; rather than focusing on weaponry, it raises Pets and supports them in combat. This class may be selected during character creation.

Dark[]

Name Status Rarity Drop
Megid Poison 1★
A novice Dark Technique. Condensed photons pursue the target and violently explode on contact.
Gimegid Poison 3★
An intermediate Dark Technique. Fires beams of condensed photons into the target.
Ramegid Poison 3★
An intermediate Dark Technique. Calls down clusters of condensed photons around the user.
Samegid Poison 6★
An intermediate Dark Technique. Generates clusters of photons which doggedly pursue targets.
Namegid Poison 6★
An advanced Dark Technique. Hold down the button to condense photons, which causes a massive, damaging explosion once the condensation reaches critical levels.
Ilmegid Poison 6★
An advanced Dark Technique. Condensed photons coalesce into a dark arm which assaults one target after another.
Megiverse Life Steal(Healing) 3★
A support Dark Technique. Deploys a photonic field which can heal the user and allies in range when they deal damage.

Ice[]

Name Status Rarity Drop
Barta Freeze 1★
A novice Ice Technique. Utilizes intermediary photons to freeze the air itself and then fire it as a line of icicles.
Gibarta Freeze 3★
An intermediate Ice Technique. Uses intermediary photons to flash-freeze the air into ice shards that assail a wide area in front of the user.
Rabarta Freeze 3★
An intermediate Ice Technique. Uses intermediary photons to interfere with atmospheric conditions, summoning up a blizzard around the user.
Sabarta Freeze 6★
An intermediate Ice Technique. Manipulates photons to modulate atmospheric pressure, dropping icicles on a target.
Nabarta Freeze 6★
An advanced Ice Technique. Generate continual atmospheric interference, issuing forth a wave of cold as long as the button is held.
Ilbarta Freeze 6★
An advanced Ice Technique. Deals damage and etches a crest that amplifies the intensity of subsequent casts of this Technique.
Deband Defense Up 4★
An ice-based support Technique. Stimulates photonic activity, boosting the defensive capabilities of the user and nearby allies.

Release History[]

Phantasy Star Online 2 was originally due to be released in late 2011 but was postponed for updates until 2012. Servers for use with the Japanese PC version opened July 4, 2012. A SEGA ID must be registered and activated to be able to access the game servers.

English-language versions for the South-East Asia (SEA) and Thailand (TH) regions were released in May 29 2014. These versions were closed down in May 27, 2017.

According to SEGA, over one million SEGA IDs have been activated for the game as per October 1, 2012, about three months after the game’s launch. In 2018, over five million SEGA IDs have been activated, which was celebrated through a special campaign.

In 2018, a Switch version of the game was launched. However, it’s not a full-fledged port; instead, it’s a cloud-based service where the player is able to stream-play PSO2 through the Nintendo Switch, and thus requires absolutely stable internet connection to play properly. A Title campaign was instated with the released, which gives players a chance to earn The Legend of Zelda: Breath of the Wild-themed costume by playing the Switch Cloud version.

During Microsoft’s conference in E3 2019, it was announced that a proper Western release of the game would happen in 2020 for Xbox One and Windows, with other platforms planned. Additionally, the game would release contents at a highly-accelerated pace, with the official roadmap planning for the first half of EPISODE 6 to be reached by the end of 2020.

The Closed Beta testing period started for the official western Phantasy Star Online 2 Xbox One servers on Friday, February 7, 2020 at 5 PM PST, and was scheduled to last until the end of the day of Saturday, February 8. Within the first hour, Ship 1 was filled to max capacity and the servers were hit with higher demand than anticipated. In order to combat some of the demand, Ship 2 was opened for character creation. An emergency maintenance was eventually issued to address the problems in the data processing program. Since the conclusion of the maintenance, servers have been stable and operational. As a result of the extended emergency maintenance period during the beta test, SEGA extended the beta test until the end of the day Sunday, February 9, 2020 following a routine scheduled maintenance.

The Open Beta testing period is scheduled to start on Tuesday, March 17, 2020, at 6 PM PST for Xbox One and ended on Tuesday, April 14, 2020 after the maintenance. As of that date, the game has been officially released for Xbox One while it’s expected to be released for PC in May 2020. It is later confirmed that it’s expected to be released for PC on Wednesday, March 27, 2020.

The Western PC version was released on May 27, 2020 through the official Microsoft Store. In later July, it was announced that a Steam client would be released on August 5 that same year.

The Steam version was finally released on August 5, 2020. Accounts from the MS Store version can be transferred over to Steam, however both games are needed to be present on PC for the transfer process (the MS Store version can be uninstalled after the transfer is done). This release also came with a special Title campaign that lets the players to obtain costumes, accessories and Lobby Actions themed after certain Valve-produced games.

Gameplay[]

The title screen

Mechanics

New features in PSO2 that were not in PSO include the ability to jump over short obstacles and attack in mid-air, to take evasive maneuvers such as dashing and teleporting, and to hold buttons to charge up stronger versions of attacks and techniques (although this game mechanic was introduced in Phantasy Star Zero). Players are able to create their own combo attacks by chaining different Photon Arts and Techniques.

Quests and Instances

Gameplay is online and quest-based, with quests taking place in instances on a planet and in an area determined by the quest. Most instances are single-party and accommodate 4 players, but a few are multi-party and accommodate up to 12. The party matchup system allows players to search for and join parties running the same quest.

Each quest has its own objective, but some quest instances also contain «Emergency Code» events; short tasks with special clearance conditions and bonus rewards upon success. Unless stated otherwise, Emergency Codes are optional.

A party cannot return to the ARKS Lobby while a quest is underway. Instead, a small, private space called a Campship serves as a party’s base of operations during a quest.

Client Orders provide additional rewards for undertaking various challenges on quests, such as defeating enemies with a certain weapon type, completing a quest within a time limit, or procuring enemy drops in a «fetch quest» style task.

Open-world instances are also available. These allow many parties to travel the same map and can potentially have a much higher player population than other quest instances. Enemies and Emergency Codes respawn in these open world instances, which is helpful for Client Orders.

Races

Phantasy Star Online 2: Code: Episode 2‘s box art

Race and gender affect a character’s appearance, voice, and stat growth, although unlike the original Phantasy Star Online and Phantasy Star Universe, the differences are not drastic. All race and gender combinations can access all of the available Classes. Former racial abilities, such as setting traps or casting Techniques, are now Class abilities.

Originally, there were only three races to choose from: Human, Newman, and CAST. On July 17, 2013, the Deuman became available in the new expansion, Phantasy Star Online 2: Code: Episode 2.

Classes

In PSO2, Classes determine the weapons a player can equip, as well as their overall playstyle. A player can freely change their Class at the ARKS Lobby’s Class Counter. Experience, stats, and skills for each Class are tallied separately. It is possible for a single character to reach the maximum Level in every Class, but only the stats and abilities of the currently selected Class will apply at a time.

Nine classes are available to choose from: Hunter, Ranger, Force, Braver, Bouncer, Summoner, Fighter, Gunner, and Techter; the first six are immediately available from the Character Creation phase, while the last three are formerly unlockables, but later update makes them available immediately from the Class Counter after finishing the prologue.

Starting from the Episode 5 update, Scion Classes (JP: Successor Classes; formerly «Advanced Classes») are introduced. Scion Classes require reaching Lv. 75 in at least 2 out of the 9 standard Classes to be unlocked. There are currently 4 Scion Classes to choose from: Hero, Phantom, Etoile and Luster.

The player may also complete a Client Order for a Subclass license, which allows their character to set a Subclass and change it at will, as with the main Class. Setting a Subclass adds a portion of the Subclass’ base stats, all the Subclass’ skills, and the ability to use Techniques, if the subclass is Tech-based. Scion Classes cannot use the Subclass perk.

Light[]

Name Status Rarity Drop
Grants Panic 3★
A novice Light Technique. Crystallizes photons to form arrows of light which rain down on a target.
Gigrants Panic 3★
An intermediate Light Technique. Crystallizes photons to form a blade of light ton rend surrounding foes asunder.
Ragrants Panic 6★
An intermediate Light Technique. Crystallizes photons to form a spear of light which is fired forward.
Nagrants Panic 6★
An advanced Light Technique. Sets up a sphere of light which contunuously reflects super-dense photons.
Ilgrants Panic 6★
An advanced Light Technique. Crystallizes photons to form droplets of light that pursue targets and explode in a radiant burst.
Resta Healing 1★ Underground Shafts Poison Turrets
A Light-based healing Technique. Utilizes photons to generate a restorative effect that heals the user and nearby allies.
Anti Cleanse 4★ Green/Red Containers
A light-based status recovery Technique. Clears abnormal statuses from the user and nearby allies with a photonic recovery effect.

Особенности класса

Каждый класс в New Genesis имеет широкий ряд функций, которые делают их уникальными друг от друга. Вот некоторые из их наиболее определяющих факторов:

  • Классовые навыки: все классы в New Genesis обладают уникальными навыками класса, которые определяют их стиль игры в целом. Это то, что делает Охотников ближайшим аналогом Танка в New Genesis , и в то же время делает Рейнджеров основным классом ДПС.
  • Ограничения на оружие: В настоящее время в New Genesis есть 12 типов оружия, каждый из которых совместим с определенными классами. Это оружие обладает уникальными фотонными искусствами или техниками, которые служат супер-приемами для их владельцев.
  • Подклассы: в New Genesis игроки могут выбрать для своего персонажа два класса — основной и подкласс. Основное правило здесь заключается в том, что подклассы ограничиваются примерно на пять уровней ниже максимального уровня для основного класса в противном случае.

Охотник: снижение угроз

Рекомендуем ознакомится с другими гайдами на популярные игры tattoo-mall.ru. Расскажем про секреты и хитрости, которые можно использовать в играх со своей выгодой. А также про полезные и интересные историй в видеоиграх.

Hunter — чрезвычайно простой класс в New Genesis , особенно из-за их склонности к ближнему бою. Их зависимость от рукопашного боя делает их эффективными при столкновении с врагами на передовой. А их особая специализация в усилении защиты и принуждении противников сосредотачиваться на них, а не на товарищах по команде, дает им отличный потенциал для танкования и уменьшения урона.

  • Снижение урона: A Многие способности Охотника сосредоточены на уменьшении общего урона от атак противника, что значительно повышает живучесть Охотника против более сильных противников.
  • Контроль угроз: Некоторые способности охотников могут активно уменьшать или увеличивать угрозу для них или их союзников, что делает их эффективными танками, когда дело доходит до контроля над тем, какие враги сосредоточены на их отряде.
  • Мечи, партизаны, проволочные копья: Выбор оружия для охотников включает простой меч, тяжелое партизанское и более гибкое проволочное копье. Учитывая их стремление к медленному наращиванию атаки и усилению защиты, это оружие позволяет охотникам самостоятельно сдерживать врагов, не жертвуя мобильностью и гибкостью.
Понравилась статья? Поделиться с друзьями:
Curious-eyes
Добавить комментарий

;-) :| :x :twisted: :smile: :shock: :sad: :roll: :razz: :oops: :o :mrgreen: :lol: :idea: :grin: :evil: :cry: :cool: :arrow: :???: :?: :!: